VR Empathy Training
VR Empthy Training was a psychological research project based on virtual reality immersion. I worked on the pre-production team making 3D art assets for the scene environments. Specifically, I made things like milk cartons, toys, plushies, vases and plants.
Hammy Farming was a game project I did with Digital Souffle. You play as a hamster stuck in a ball that has to farm crops in every season while confined to your bubble. I was specifically the character artist.